Exploring Multiplatform Libgdx Gamedev Tutorial Part 2 Project Structure Texture Packing

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  • It takes a little bit of setting up, but once it's done it's done. This is the fastest way I've found to use
  • Intro on how to make
  • Let's tweak our game's balance and reward player for completing levels!
  • This video discusses the following topics: (1) Accessing game resources using Gdx.files. (
  • Adding more polish: screen shakes on damage and enemy/player appear more smoothly now! Transcript: ...

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In this Making our player. First prototype is finally done! We've implemented the logic behind bonus pickups and managed to show the player that he won! This video is

Player entrance was smooth, now we need to make a smooth player exit when he deals with the enemy! Transcript: ...

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